Apr 20, 2024  
2023-24 Catalog 
    
2023-24 Catalog ARCHIVED CATALOG: Content may no longer be accurate.

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CS 4650 - Advanced Game Development

Credits: (4)
Typically Taught Spring Semester: Full Sem
Course Fee: $25.00
Course Fee Purpose: Course fees are designed to cover the costs of lab equipment maintenance and replacement including desktop and server computer systems and software; consumable materials and supplies; and support for lab aides, student tutors, and online instructional resources.
Description: This course is a continuation of CS 4640 and covers intermediate to advanced level 3D game development using a commercial gaming engine authoring tool like Unity or Unreal.  Students work in small teams and reference a game design document (which they’ve previously created themselves or which is selected from previously approved CS 1010 course documents) to program and fully develop a “medium-scoped” 3D video game.  The game will be delivered over several iterations throughout the semester, each requiring peer review and play-test feedback.  This course emphasizes several aspects of 3D game development, including but not limited to level, character,  environment and world construction, scripting, 3D modeling and asset creation, user interface, scene transitions and cinematics, rudimentary AI, physics, graphical post-processing, as well as solid gameplay principles, core mechanics, scalability, and replayability.  The course focuses heavily on game development and programming, assuming the game design has been previously scoped out.
Pre-requisite(s): CS 4640  and CS 3750  



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